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YARS - Yet Another Robot Simulator - Community Wiki
Contents |
Welcome
Welcome to the YARS Community Wiki!
Yars is yet another robot simulator. And with many of its cousins, it shares a common core:
- ODE (Open Dynamics Engine) based physics simulator
But it is more than simply that, and therein lies the difference.
Usually, descriptions of solids and objects (Geoms) in physics simulators of robots is a long, unwieldy process of writing code for every block in the simulation. Because these descriptions may be quite complex, this often leads to inconsistencies and compiling issues. Yars addresses this by having straight forward XML descriptions of objects, sensors, actuators and joints, which heavily simplifies the job. The bodies are hierarchical chains of primitives, a natural way of assembling robot morphologies. Once the robots are built, their bodies are controlled via UDP sockets, compatible with a variety of controllers.
Sections
- News
- Introduction
- Manual
- Features
- FAQ
- HowTos
- Known Issues
- Examples
- Screenshots (New)
- Development
- Users Tips & Tricks, etc
- New
Getting Help
Helping Out
This project needs (more) documentation. You can help out by:
- Creating HowTos
- Adding your questions to the FAQ
- Taking part in the Development
We are looking for a nicely designed logo - any ideas?
